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AI Insights · Timothy · July 2025

Top Down Games in the Middle East: Q2 2025 Performance Review

Explore the performance of the top five top-down games on a unified platform in the Middle East during Q2 2025, featuring trends in downloads, revenue, and active users.

Top Down Games in the Middle East: Q2 2025 Performance Review

In the second quarter of 2025, top-down games in the Middle East saw varied performances on a unified platform, with data provided by Sensor Tower. Here's a closer look at the top five games in this category.

Yalla Ludo - Ludo&Jackaroo from Yalla Technology FZ-LLC showed a remarkable increase in weekly revenue, starting at around $600K and peaking at over $1M by the end of June. Weekly downloads fluctuated between 55K and 69K, while weekly active users increased consistently from 546K to 721K.

Paper.io 2, published by Voodoo, experienced a decline in weekly revenue, dropping from $2.3K to $1.4K. Downloads began at 107K, decreased mid-quarter, and then rose again to 92K. Active users started at 560K and maintained a steady increase, reaching 560K by quarter's end.

8 Ball Pool™ by Miniclip.com had weekly revenue ranging from $52K to $69K. The app saw a gradual decline in downloads, starting at 57K and ending at 47K, while weekly active users fluctuated, peaking at 785K and ending around 697K.

Hole.io, another title from Voodoo, showed steady revenue growth, starting at $918 and ending at $1K. Downloads varied significantly, starting at 124K, dipping, and then rising again to 104K. Active users decreased initially but improved towards the end, reaching 437K.

Finally, Football League™ 2025 from MOBILE SOCCER showed minimal revenue, peaking at $47. Weekly downloads increased from 46K to 52K, while active users grew from 478K to 517K by the end of the quarter.

These insights reflect the diverse performance trends of top-down games in the Middle East, with more detailed analysis available through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025